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Thieves Can’t – Page 4

Thieves Can’t – Page 4 published on 6 Comments on Thieves Can’t – Page 4

All aboard! The end of the Zero Session is coming up, along with a bit of opinion gathering.

Want to keep Thieves Can’t around? Help us make it! $35 will get us to draw your tabletop RPG character and convert that character into art suitable for roll20.net.

 

This comic is actually something like 5 or 6 individual images, so apologies if it looks wonky in RSS feeds.

Thieves Can’t #3

Thieves Can’t #3 published on 1 Comment on Thieves Can’t #3

Zach and I had to rewrite this comic in a hurry. The short of it is that we made a dark joke that was probably funny, but also … not the direction we want Thieves Can’t to go in. Also, it didn’t really have the tabletop meta elements that we think are carrying this concept. If you’re curious about what we threw away, it’s over in the secret blog on patreon.

In the meantime, I am DMing at 4 and the apartment is covered in pumpkin puree and dirty dishes. Have a great day and look for two more Thieves Can’t comics next week, when we’ll finish our concept run and collect some thoughts from the community.

Thieves Can’t

Thieves Can’t published on 7 Comments on Thieves Can’t

We’re branching out in quite a few ways — one with comics besides Ramen Empire, and another with vertical comics. The website is going to get some tweaks as we adjust for being able to handle vertical images, so brace yourselves!

Definitely interested in thoughts — and apologies if things look wonky as we figure this first one out!

Chapter Three PDF & Blogdump

Chapter Three PDF & Blogdump published on No Comments on Chapter Three PDF & Blogdump
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Click me to go to the PDF on Patreon.

First thing’s first — Chapter Three is done, and is available as a PDF over on Patreon, free of charge. Share it with your friends and stuff!

Second thing’s second — we’re taking a small, five-comic break from Ramen Empire to showcase a new D&D-themed comic we’re making, at the end of which we’re hoping to collect a few opinions about. It’ll be a nice break for Zach and me, and it’ll give us a chance to edit chapter four before we start posting it.

It’s been a long, strange trip through chapter three and I’m both proud and confused with what we’ve made so far, which I suspect is the inevitable result of creating content slightly behind a never-ending publication schedule. We’d love your thoughts overall! I find myself liking certain parts better than others, but don’t want to corrupt anyone’s impression of the arc.

Civilization VI has been released, and it calls to me like a siren song, but as a perpetually broke artist / writer duo, Zach and I are resisting its malicious summons through the sheer power of poverty. It’s a dubious blessing, since neither of us have been consumed in the maw of Civ, while on the downside, neither of us have been consumed in the maw of Civ. That said, the Civ V: Vox Populi mod is an incredible gaming experience if 4x history psuedosimulators are your bag. It’s a far more complete and satisfying Civ experience, in my opinion, than Brave New World, and has a professional-tier development team behind it. It addresses most of Civ V’s critical weaknesses — particularly in the AI department — and feels like a professional product, not a mod. I’ve played a LOT of Vox Populi, though, and am itching to find some extra spare change to pick up Civ VI. Alas, shelter and food come first.

We started a new D&D campaign, and I’m trying a different approach to DMing. I’m proud of the campaign packet I wrote, but I intended it to be published at the DM store, and even though I’m only about 1/4th of the way through it, I can already see that the 40+ pages I wrote are completely useless for quick reference. I’d been organizing events and locations together, and all of that write-up is absolutely unusable garbage. Eloquent garbage, though, if I do say so myself. I’ll be re-creating that document after we finish playing through the packet, but I’ve got a good idea of how to make it useful. It’s a mixture of a social campaign and a dungeon crawl, and I’m looking forward to sharing it with folk (and, you know, having a for-money product to sell in the DM Guild.)

In other news, I finished lettering Honeypot, and it’s going to print. I’ll update this with a link once I’ve got one. The Wonderfunders are an interesting group to work with, and this’ll be my first time lettering a real, honest-to-god comic book instead of online strips. It was a good experience. I want to do it again, soon, but I’m also in the camp of “my labor needs to turn into money so I can eat” and I don’t anticipate making a lot off of Honeypot. The sales are divided between the publisher, writer, pencil artist, ink artist, colorist, editor, and (sitting off the end) the letterer, and while I don’t regret the experience in the slightest, community comic creation is very clearly not a get-rich-quick scheme.

I noticed that despite an angry comment or two directed our way for having endorsed Clinton (here and on Facebook), our readership has actually gone up, and I do appreciate whichever of our gentle, honest, good and true readers are responsible for this. I’m absolutely not capable of remaining unpolitical. At the same time, I’ve got thick skin, so if anyone is down to rumble (in a civil fashion) in the comments section, bring it on. ^_^

All right. That’s it for the blog dump. See you guys in a few days!