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Phoenix Down #41 – Rhyme

Phoenix Down #41 – Rhyme published on 7 Comments on Phoenix Down #41 – Rhyme

Way too much time passed between updates because of technical problems, but we’re back in the saddle, now!

Edit:

My images are exporting from illustrator with this strange extra line of pixels on the top and right-hand sides. I’d love to make that go away, and can’t quite figure out where it’s coming from, or why.

Edit Redux:
It turns out that telling Illustrator to have art in a decimal-place-holding position in the file forces the program to estimate that pixel out all the way to a full pixel. Mystery solved.

Phoenix Down #40 – Flashback

Phoenix Down #40 – Flashback published on 4 Comments on Phoenix Down #40 – Flashback

Yep. They’re all vertical now. I’m working on a fix that will make this look nicer on desktop computers, but I’m gearing up to make our comics something more easily read on phones and tablets. I also think this format gives Zach and me a lot more room to show the kinds of scenes we want to show — this has always been an issue with the horizontal strips.

The upshot is that we’re cutting Ramen Empire back down to once a week. Our Patreon goal of “$100 a week and we’ll update twice a week” was fool-hardy to begin with, and now that our subscriptions have dipped back under the $100 marker, we’re going to rethink our goals and rewards for this comic on that platform.

For long time readers, this means you’re getting more of this specific comic overall, at a bit of a faster pace, but once a week instead of twice. The strip today would have been three or four horizontal strips, with strange forced jokes at awkward points. If this feels disappointing, I apologize.

For our new readers who came because of Thieves Can’t, that comic is definitely going to continue updating. We’re currently writing our first big story for it, tentatively titled Thieves Can’t Kill Goblins. We’re going to try to sell the concept to a few big comic publishers first, and use the Thieves Can’t space to give supplementary (but stand-alone) content if we manage to get a contract with someone. The most likely future for Thieves Can’t, though, is that it will continue being a web comic.

Thieves Can’t #5

Thieves Can’t #5 published on 6 Comments on Thieves Can’t #5

First off, sorry for the delay. We had unexpected technical problems in the form of a dying Surface Pro. We’re replacing it with a newer art tablet as soon as possible, but it’s definitely slowing down comic progress.

Second off — this is it. The last page. Let us know what you thought. We’ve already had enough good feedback and a big enough spike in readership that we know, for a fact, that we’ll be continuing Thieves Can’t — we’re tentatively titling book one “Thieves Can’t Kill Goblins.” But we’re also look at ways to make this comic sustainable. This means we’re going to be actively seeking out publishers for it in a way we haven’t done with Ramen Empire, but barring that, we’ll be self-publishing it in a way that generates income. Patreon is definitely helpful, so if you’re interested in having your character drawn, or seeing a behind-the-scenes blog about this comic, or if you just think it’s worth a little bit of money every month, chip in. It helps us keep making comics.

But we’re also going to be selling shirts and tabletop figurines, too — potentially custom ones for Patrons — so stay tuned.

In the meantime, please, let us know what you think of the new comic, what you liked, what you hated, and where you hope it goes (or doesn’t.)